First Attempt: https://vimeo.com/182301397
Second Attempt: https://vimeo.com/182487666
The animator I chose was Ub Iwerks of Walt Disney company fame, being an incredibly well developed and consistent animator. The five Iwerks animations I took reference from were Funny Face (1930), Plane Crazy (1928), Fiddlesticks (1930), Steamboat Willie (1930), and Little Orphan Willie (1930). I took reference of walking and running from Steamboat Willie, specifically when Minnie was running to catch the boat that had just left the dock, her running animation being roughly 3 to 4 frames. To have an inanimate object look like it had motion, I took notice of the gun barrels in the beginning of Little Orphan Willie, where they began to rise in the back, and did a sort of wave leading to the front, which was roughly used the same way in my animation.
Character design was taken mainly from Iwerk’s Mickey Mouse cartoons, but the anthropomorphized animal I used was an elephant. Based on general appearance and common knowledge of elephants, I made the character have a more circular body because of elephants weighing tons. The dog at the end of the animation was based around the animals that appeared in Plane Crazy, except on a much smaller scale, and not a bipedal character like most of the Plane Crazy animals.
After analyzing my animation, the smoothest performance was when the box was moving, and when the dog jumped out of the box. It was not shaky, the box and the dog didn’t teleport to different places, they had consistent size and that piece turned out well (Frames 24-50). The least smooth, and arguably the worst part of the animation, is when the elephant walks into the frame. It is extremely fast and hard to see almost like he is running, which was not the intent (Frames 1-8). My make shift set up to take the pictures with Framerator was a complete mess, and looked incredibly unprofessional, and will be fixed the second time around. To improve animating the main character, I will leave the trunk almost connected to the face, to keep the trunk at a consistent length for the entire animation.
The animation was clear story wise, the elephant was interested in the box, and was so surprised by it moving that he jumped and fell down. When the box moved again, the elephant could have moved his arms more instead of just having shock lines form above his head. Facial expressions were also very lazy, and need more variety.
In the second animation, I essentially glued the trunk to the elephant’s face As to keep it consistent in size and shape. The elephant walking in looks slightly better, and doesn’t come from the very edge of the card. An animation I added and improved upon was when the elephant saw the dog jump out of the box, and swung his arms around to grab his head in shock. It looked incredibly smooth, and was extremely consistent. The dog jumping out of the box was a bit faster than previously, but considering the action, the speed is fine. Overall better character animation, consistency, and quality.